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This article uses material from the “The Pyro” article on the Team Fortress Wiki at FANDOM is licensed under the Creative Commons Attribution-Share Alike License.

The Pyro is a character from the Team Fortress 2 game.

The Pyro is a mercenary from indeterminate origin.

In the AWA fics, the Pyro is set to debut in a future AWA storyline.

In the XP4 fics, the Pyro debuted in the XP4 Heroes Coalition - Neo-City Diaries.

Appearance[]

The Pyro is a strange man that wears an asbestos-lined suit that provides protection from the afterburn and wears a black gas mask.

Personality[]

The Pyro is a mumbling pyromaniac of indeterminate origin who has a burning passion for all things fire related. As shown in Meet the Pyro, the Pyro appears to be insane and delusional, living in a utopian fantasy world known as Pyroland.

XP4 Fanfics[]

The Pyro is a member of the Heroes Coalitions and is part of Mann. Co. He also works as an instructor for the Training Camp and the Vanguard Academy.

XP4 Heroes Coalition - Neo-City Diaries[]

In Chapter 39, the Pyro is seen inside the training area of the Training Camp while instructing a group of traineess before witnessing Donzerg "Zerg" Stronghold trying to blast Jaune Arc into smithereens. He is later mentioned by Ichigo Kurosaki.

In Chapter 50, the Pyro is mentioned via narrative.

XP4 Heroes Coalition - Infinite Stratos[]

In Chapter 5, the Pyro is mentioned by Vaas Montenegro.

Abilities[]

The Pyro specializes in fighting enemies at close range using a homemade Flame Thrower. Enemies set on fire suffer from afterburn and take additional damage over time, allowing the Pyro to excel at hit-and-run tactics. Due to the Flamethrower’s short range, the Pyro is weaker at longer ranges and relies heavily on ambushing and taking alternate routes to catch opponents off-guard.

Although categorized as an offensive class, the Pyro also brings some utility to the battlefield. The Pyro’s compression blast, for example, can deflect enemy projectiles, extinguish burning teammates, and forcibly reposition any enemy, including one under the effects of an invincibility-granting ÜberCharge.

Because enemies hit by fire are visibly ignited, the Pyro is the best class for Spy-checking, as even a small puff of flame can nullify the Spy’s Cloak and disguise. Additionally, the Pyro can use the Homewrecker and other melee weapons to protect an Engineer’s buildings from an enemy Spy's Sapper or use the Detonator or Scorch Shot to jump to normally unreachable places.

Trivia[]

  • Pyro speaks through mumbled sounds but a few can understand him.

Gallery[]

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