Junko Enoshima is the main antagonist from the Danganronpa anime and games.
The true mastermind behind Monokuma, whose identity is revealed in the final chapter of the game. Junko is the twin sister of Mukuro Ikusaba, with whom she pulled a twin switch before the Despair Game begins. Both sisters were members of a movement known as "Ultimate Despair", which caused "The Biggest, Most Awful, Most Tragic Event in Human History" and led to the world's current state. Junko has a paradoxical fetish for despair (both causing and receiving it) and wishes to share her twisted feelings with the entire world. The "School Life of Mutual Killing" is the final stage of her plan to plunge the world into an eternal state of anarchy, by proving that even the "best" of the world will turn on each other given proper incentive.
In the XP4 fics, Junko was brought back to life but her memories were destroyed and was given an alternate lifestyle. Junko works in the Coalition as a Helper. She also attends Vanguard Academy as a student.
Junko is a young woman who is around 19 years old at the time of the original Danganronpa.
She has a tall, hourglass figure, light blue eyes, and long, thick, strawberry blonde hair tied in two pigtails. She has been shown to wear a variety of hair accessories over the series, but her signature accessories are a pair of hairclips seemingly patterned after Monokuma; the right clip is completely white with dot eyes and a neutral expression, while the left is black with a white muzzle, jagged red eyes, and a wicked smile.
As a young fashionista, Junko is described as simply "not fake", charismatic and eager to try new things. During her first appearances, she comes across slightly air-headed and hot-tempered. In the official art book, she is described as a person who "drips with dissatisfaction the moment she opens her mouth" and tends to be in trouble with her classmates. She is also mentioned to be a bit too talkative with an overly carefree attitude.
However, Junko's real personality, revealed at the conclusion of the Killing School Life, is notably different: very apathetic and easily bored to an unhealthy and abnormal degree. Because of this, her behavior and mannerisms tended to be extremely erratic and unstable by her own autonomous design; keeping up one "appearance" for too long bores her, which causes her to often switch between different personas. However, she is capable of maintaining one persona for extended periods of time when necessary, such as when she was overseeing the students through Monokuma. Junko's "moods" included (but were not limited to) her Monokuma persona, sickening cuteness, severe depression, clinical sophistication, boisterous vulgarity, eerie stoicism, and haughty superiority. She switched between "moods" regularly, often imitating other students' expressions, which made for a highly unsettling conversation with the survivors. While entering the Hope's Peak Academy as one of Class 78's students, she often talked as if narrating a story, writing down her thoughts in a notebook.
Above all, Junko was deeply obsessed with despair, having found despair to be the most (and possibly the only) enjoyable emotion for her, whether it be inflicting despair unto others, or suffering from despair wholeheartedly. This made her extremely dangerous, as she wished to make the whole world feel absolute despair. However, this also often proved to be her biggest weakness, as she gave her opponents a "fair" chance to defeat her in order to make their despair all the greater if they fail, and happily welcomed her own despair if her plans fail.
In the Heroes Coalition fics, Junko's memories are destroyed and is given an alternate lifestyle.
Similar to Nagito Komaeda, Junko seems to have a strange ability to sense hope and despair in other people, which doesn't seem to be related to her analytical skill. This is seen in Danganronpa Zero, when she can sense the incredible strength hidden inside Makoto even while currently having the amnesiac persona of Ryōko. This is also seen in Danganronpa 3, when she similarly senses Makoto's potential.
- Junko means "shield" coupled with "child". Enoshima can literally mean “island of the bay”, or refer to the island in the Kanagawa prefecture.
- Fitting her unstable and changing personality, Junko has no listed likes or dislikes.