Gon Freecss is the main protagonist from the HunterxHunter anime and manga.
Gon is a twelve year old boy left in the care of his aunt and raised to believe his parents died in an accident when he was just a baby. He later learns that is not the case when he is rescued by a stranger named Kite. Kite turns out to be a Hunter and student of Ging Freecss, a world-renowned Hunter and Gon's apparently dead father. This meeting stirred something inside of him and, ever since, meeting Ging has been a lifetime goal. He seeks to meet his absent father, Ging, and follow in his footsteps, driven to take the Hunter's Exam and obtain a Hunter's license. And so, his quest begins.
In the XP4 fics, Gon debuted in XP4 Heroes Coalition - Kick-Off!.
In the AWA fics, Gon is a student at the AWA Academy and is part of Class 7.
Gon is a young boy with long spiky black green tipped hair and large, hazel brown eyes. His usual outfit is composed of a green jacket with reddish edges covering a black or white tank top underneath, green short shorts, and green, laced boots. In some arcs such as the Greed Islandand Chimera Ant arcs he takes off the jacket and wears only the tank top. In the Greed Island arc and at the beginning of the Chimera Ant arc he wears the Paladin's Necklace, a Greed Island card with the ability to purge any external effects to a card the wearer is holding.
Gon is an athletic, rustic, and friendly boy who is searching for adventure. Also, he is not very good at math. However, having spent a lot of time in the woods as a child, he is very good with animals. Gon is an Enhancer, who are known for being simple-minded and determined. This determination and talent leads to both potential allies and potential enemies trusting in him and taking his side. He has inhuman senses; Gon has a heightened sense of smell almost like a dog's, he also has very good vision, as well as having very keen taste. Gon wants to become a Hunter because he wishes to find out the depths of an occupation that would cause a father to choose the profession over being with his own son.
Simultaneously, his flaws lie in his temper and impulsive nature. Gon sometimes fails to think things through and such actions lead to him suffering. Though possessing talent far beyond the norm for his age, anytime his abilities are challenged, he feels as if he has to prove his antagonist wrong.
He continually strives to obtain greater power, often becoming exceptionally stronger in his anger. But Gon's anger also leads to some extremely reckless tendencies. When his emotions are ignited, Gon becomes irrational and completely oblivious to anything else. While his will is stronger than most and he can be very level-headed, this clear mind can also make him very cold at times. When Gon is cool-headed, it is shown that he can think very creatively and thoughtful to solve a problem. The prime example is in the third stage of the Hunter Exam in which he can think clearly enough under heavy stress to find the way to get through the lock door to the finish line with all his companions by breaking the wall to lead to the finish line in time, which is the feat not even level-headed people like Kurapika or Killua can think of.
Often it is difficult for others to understand or relate Gon's actions or thoughts to what people would consider "normal" thinking, with some believing him to be a little insane. Zepile remarked on how Gon "doesn't care about the good or the bad" when he is curious or amazed. His morality is complex, almost juridical: Gon values life and ethics, but he can dissociate his personal feelings from them. He thanked Binolt, a serial killer, after he helped him get stronger, and, in spite of being aware of how dangerous he is, Gon admires Hisoka for his might. Despite wanting to put a stop to the actions of the Phantom Troupe, Gon never hated them until he discovered they were capable of feeling emotion and empathy. He never judged Killua for his past as an assassin, but he snapped at Illumi when he started to suspect that, rather than Killua killing because he was not taught to value life, his family was forcing him to do so regardless of how he felt about it. Notably, however, he did not even think about warning Agon when the latter was about to cross paths with Hisoka, despite knowing fully well that the encounter would inevitably result in the man's death, all for the sake of obtaining the magician's tag.
When Kite died facing Neferpitou, Gon blamed himself for being too weak and entered a destructive and self-destructive spiral. At the apex of his mental breakdown he was willing to kill Komugi if Neferpitou did not accept his request, and ultimately accepted to give up his own life to kill the Ant.
Gon is extremely confident in his abilities. Sometimes, he does not realize when the opponent is far stronger or even after he knows the opponent is stronger than him; regardless, he will continue to fight. He refuses to accept himself as inferior to any opponent that he disagrees with, including those clearly stronger than him. Togashi initially portrays this as naïveté. Aside from becoming a Hunter and finding his father, Gon desires strength above all else. Gon's greatest insecurity lies in his own weakness and not being able to protect those who are closest to him.
A running gag in the series is that he often has problem with math and numbers. The prime example is he miscalculates the weight of the challenge doors at Zoldyck's estate until Kurapika has to correct him or he misreads the price tag as five hundred, eighty million and Killua has to correct him as five billion, eight hundred million. It is also shown that if someone explains math and calculation too much to him, his head will release steam and eventually explodes like when Knuckle manages to knock him down while explaining about aura calculation.
Gon is a member of the Heroes Coalitions and is part of the Dream Team. He also attends the Vanguard Academy as a student.
XP4 Heroes Coalition - Kick-Off!
In Chapter 11, Gon, alongside his team, the Dream Team, infiltrated the Bennington Adam's All-Boys High School in hopes of turning the students of the school in a new leaf. After defeating a group of students, Gon and everyone met up with the school's leader, Akira Nova. After Medaka Kurokami challenged Akira in a one-on-one fight, Gon and the others took a step back as they watches their leader takes on Akira.
Gon has all the benefits granted by his status as a Hunter. At the beginning of the series, he had a fishing rod that he could swing with baffling accuracy, even managing to catch Hisoka's tag from afar while the latter was moving at high speed. The fishing rod can also be used as an offensive weapon if the situation asks for it. During the Hunter Exam, Gon was often praised for his powers of observation, agility, and stamina. In battle, he thinks quickly for any alternative solutions and strategies. His most remarkable quality, however, is the uncanny, bottomless potential he is gifted with. Many powerful characters such as Hisoka, Wing, Biscuit, and Razor were left astounded when they grasped the full extent of Gon's talent, which is often described as being limitless. This allows him to learn extremely quickly, and that is true especially in the field of Nen, with an aptitude like his being very rare. Even prior to learning it, he managed to use Zetsu on one occasion.
Together with his potential, it is his strength of mind that continuously leaves more experienced and skilled fighters dumbstruck, and is a crucial component of his overflowing charisma that causes even more powerful Hunters to gravitate towards him. His indomitable will allows him to continuously put his life on the line without being held back by fear, which in turn allows him to take chances others would never dare. As an Enhancer, he should be fairly balanced between offense and defense, but he prefers to go on the offensive, as his stubbornness tends to come out during combat. Because of it, he sometimes charges in recklessly, but at the same time doesn't give up until he can't move anymore. He is quite proficient in close combat after being trained in the basics of Shingen-ryū kung fu by Wing and Biscuit, as well as through natural experience. Although this quality often goes unnoticed, Gon can focus intensely even in the direst circumstances, noticing details even starred Hunters would miss.
Other abilities include sleeping with a larger part of his brain awake than normal, thanks to Biscuit's training, and holding his breath for some minutes even if fatigued. After leaving Greed Island, due to his prowess in Nen, Gon became able to blend with nature more easily, which allowed him to find multiple new species of animals at a rate that astounded Kite's companions.
Enhanced Vision: Gon's eyesight exceeds that of a normal human. He was able to spot several examinees in the woods from the top of a tree, a feat that Kurapika judged impossible by human standards. He can spot details so small he was able to tell two Kiriko apart, as well as their sex, which Kurapika and Leorio failed to do even after the reveal.
Enhanced Hearing: Gon's sense of hearing is even superior to his vision, and allows him to fight even in pitch-black darkness. He can hear the sound of a bat's wing cutting through the air and determine its position. He can also detect differences in pitch that most other humans would be unable to perceive. During the Hunter Exam, it allowed him to sense Geretta's presence. He managed to sense Latarza fly towards him and Killua long before his companion.
Enhanced Taste: Since taste is vital to surviving in the woods, Gon trained his tongue to the point he can detect substances that are considered tasteless.
Immense Smell: Gon's sense of smell is extremely advanced, causing him to be often compared to a dog. He was able to track down Leorio by the scent of his cologne from several miles away and Ponzu with the simple information she used chemical weapons.
Preternatural Perception: Through no rational process, Gon was able to determine Majtani was not a threat without having ever fought before, a sensation he described as a "chill". However, his inexperience prevented him from making more accurate estimations, which in fact were often rectified by Killua. His instincts became sharper after gaining more battle experience and improving his Nen abilities. Like other perceptive fighters, Gon is capable of detecting the gazes of others. He was able to sense Meleoron's presence despite the latter specializing in erasing it.
Enhanced Strength: Prior to the Hunter Exam, Gon was able to effortlessly transport a Master of the Swamp while running, a fish so heavy that five grown men could not land it by pulling together. After training for 20 days at the Zoldyck Family's estate, he became capable of pushing a gate weighing 4 tons open, as well as of shattering rock pillars with a punch and sending opponents several times his size than him crashing into a wall a few dozen meters awayby pushing with just one hand. Later on, at Heaven's Arena, he proved strong enough to lift and throw the ring's stone tiles without effort, snap a metal rod in two with a punch, and break a Nen user's wrists in a split second just by grabbing them. He was able to beat Shizuku, ranked 12th in the Phantom Troupe, in arm-wrestling, and once also Nobunaga, ranked ninth, while using Ren. It is unknown how much he can press after learning Nen, but the power of his Rock has shown to terrorize even experienced Nen users. With the same attack, he was allegedly able to blast a Chimera Ant to another country.
Enhanced Speed and Reflexes: During the Hunter Exam Gon regarded his speed as his primary asset in combat, earning Hanzo's praise despite being slower than him. His quickness enabled him to dodge some of Hisoka's attacks as well as surprise him for a moment. Despite Hisoka proving faster than him, Gon was nonetheless able to follow his movements with his eyes. On Greed Island, he was able to cover a distance of several meters and steal a card from a weak Nen user's hand before the latter could notice. Coupled with his superhuman eyesight, Gon's quick reflexes allow him to always win at rock-paper-scissors by looking at the opponent's fist right before the throw. He was able to see through the last stage of Gotoh's coin game, whereas Leorio and Kurapika were not able to follow his movements at all, as well as follow Razor's passes and throws, unlike Single-Star Hunter Tsezguerra. Through Biscuit's training, Gon ended up becoming Killua's equal in both running speed and reactions, despite initially being slower. His cruising speed is such that he can leave horses in the dust and keep up with Kite, and eventually to trade blows evenly with Knuckle, although his movement speed remained lower than the Beast Hunter's. Gon is also a fast climber, taking about 20 minutes to climb up the irregular surface of a tree 1784 meters high after the first 500 meters.
Enhanced Agility: Gon can run and jump from one tree to another with such agility he easily caught up with a Kiriko. He has a vertical leap of a few meters, which he can increase to over 16 meters by using Nen. In combat, he can use his agility to strike from unexpected angles and to find his balance quickly after taking a hit or dodging.
Enhanced Stamina: Gon was able to complete a long-distance run more than 80 kilometers long, and taking place on uneven terrains such as ascending stairs and a swamp, without exhibiting the slightest sign of fatigue. In his first match against Gido, he kept dodging 50 spinning tops for about one hour while in a state of Zetsu. He fought Binolt for 10 days straight while keeping his guard up even as he slept. He was also noted to recover from exhaustion very rapidly.
Enhanced Endurance: Gon has shown to be able to keep fighting even while in tremendous of pain. This is mostly due to his obstinacy and determination more than to a physical predisposition. He did not surrender after three hours of Hanzo hitting him with specialist knowledge or when the shinobi broke his arm. He could withstand having his right arm severely scorched and his left one blown off by Genthru after taking a beating from him and later having his windpipe crushed, and managed to charge Rock twice and win nonetheless.
Enhanced Adaptability: He talked and laughed on top of the World Tree for many hours without looking troubled by the low oxygen level or temperature.
Advanced Poison Resistance: When Geretta paralyzed him during the Hunter Exam, he claimed that Gon would be unable to move for 10 days, whereas Hisoka believed that four would suffice; however, Gon stood back up minutes after the poison had taken effect.
Healing Factor: Gon heals extremely quickly. This fact is not only thanks to his being an Enhancer since there have been instances of it happening even before he learned Nen, such as when his broken arm healed completely from a clean fracture in 10 days. After Wing opened his aura nodes, Gon made a full recovery from a broken radius and ulna, a cracked humerus, three rib fractures and 12 cracks in one month instead of the predicted four, all the while without using Nen. When Genthru blew off his left hand, the bleeding stopped instantaneously.
Keen Intellect: Gon has often astounded allies and opponents alike with his astounding ability to think outside the box, finding a new perspective with which to look at a problem to solve it. He demonstrated this ability twice during the third phase of the Hunter Exam, blowing out Sedokan's candle instead of looking after his own, and choosing the long path to the goal only to break down the wall separating it from the short one, sidestepping Lippo's forced choice. Instead of fighting Nobunaga, he applied his knowledge of ostomy to find an alternative way of escaping. He was also the one who suggested Killua and he auction off items to raise a profit before attending the auction themselves as buyers, and later that they seek to be hired by Battera instead of purchasing Greed Island. He also has a good memory, which allowed him to win the quiz to obtain Ruler's Blessing. He is also fairly intuitive and, when fully focused, has occasionally shown the ability to think faster than the likes of Killua and Morel through cutting out everything that is not relevant. He is, however, notoriously inept at math.
Proficient Strategist: Gon's exceptional capacity for lateral thinking extends to battle tactics, making him wholly unpredictable. He managed to surprise Netero three times during their ball game. He devised simple but effective strategies to defeat Gido and Riehlvelt using his surroundings, and resorted to a similar method to land a punch on Hisoka. He devised the plan that allowed Kurapika to abduct Chrollo. His willingness to take significant damage to land a critical hit would have allowed him to defeat Genthru without relying on Killua's plan had the latter not been saved by a fortuitous coincidence. Against Hollow and Bat he displayed decent analytical skills, identifying the mechanics behind their coordinated attacks and turning them against the duo.
Proficient Hand-to-Hand Combatant: Gon was schooled in Shingen-ryū kung fu combat techniques by Wing for about one month, and received further instructions from Killua before his match against Hisoka. Despite his limited training, he proved time and time again to be a competent, extremely crafty brawler. After 10 days of relentless fighting against Binolt, he was able to spar with Killua on equal ground while using Ryu both through the Flowing Dance, in which practitioners must share a similar level of similar skill, and at full speed. His prowess at close quarters surprised Genthru and Hisoka, although he was outmatched in both cases. After the Bomber crushed his windpipe, Gon accurately predicted he would go for the back of his neck next and focused his aura there, showing the ability to anticipate his opponents without seeing them. Killua noted that he improves at a tremendous rate when in real combat situations. In just 20 days, Gon managed to significantly reduce the gap between himself and Knuckle, a veteran of over 5,000 battles who employs unarmed combat as his main means of offense. Gon's fighting style is punch-based, often including flurries of blows and his unpredictable tactics as well as the occasional kick when the position makes it more convenient.
Proficient Weapon Specialist: Gon has shown to be adept at using his fishing rod both as a club and a whip-like weapon (striking the opponent with the float). He is so skilled that he can grab distant objects with the hook, his highest accomplishment being managing to steal Hisoka's tag despite the latter's speed and keen senses. At Heaven's Arena, Gon has used his fishing rod to lift a flagstone to stop Gido's spinning.
Stealth Expert: Gon managed to tail Hisoka for a whole day without being detected. His aptitude at concealing his presence is an entirely natural skill, which was not achieved through any form of training, but rather his continuous being in contact with the wilderness. Unbeknownst to him, this feat was rendered possible by his unwitting use of Zetsu as well as by his intents being drowned out by Hisoka's own bloodlust.
- Expert in Tailing: He shadowed Nobunaga and Machi around New York City with the two of them failing to spot him, although they clearly sensed his presence.
Skilled Fisherman: At the age of 10, Gon managed to catch the Swamp King, a fish that nobody had been able to hook for years.
Zoological Knowledge: Gon is very knowledgeable about several orders and species of animals and, to a lesser extent, plants, partly due to his living on Whale Island. This expertise proved particularly useful against the Chimera Ants. However, he appears to lack even basic knowledge concerning Magical Beasts.
Animal Empathy: Gon has managed to forge a bond with a Foxbear cub despite them usually not allowing humans to tame them, and the two even became friends in later years, with each comprehending what the other was trying to communicate. When he left to take the Hunter Exam, he told the Captain he knew a storm was coming partially because the seagulls had told him so. Being liked by animals is a characteristic that is often attributed to good Hunters, and indeed his proficiency in Nen made it easier for him to melt into nature and use his five senses to the fullest, which resulted in him discovering new animal species. However, he was unable to form a bond with Mike, as he himself immediately understood upon looking into his eyes.
Gon is an Enhancer and is thus endowed with great strength and recuperative abilities. Thanks to Biscuit's training he has trained in at least two other Nen types, Emission and Transmutation, which he later honed to a high enough level to create working Hatsu abilities. Originally, he exhibited greater skills in Emission than in Transmutation, but by the time he met Kite in NGL, he might have become more proficient in the latter category than in the former, as suggested by the combat potential of his Hatsu abilities. Gon has also mastered the four basic techniques and at least five of the advanced ones (the possible exceptions being In and En, although he can use Rento sense attacks he would otherwise be unable to react to). Gon's talent can be found only in one out of ten million people. He performed Ten successfully with next to no instructions, a feat which Wing described as both "amazing" and "terrifying", and learned Ren and Gyo in only one night. In normal conditions, he was able to maintain Ren for three hours outside of combat without the slightest difficulty. With this technique he could pulverize objects strengthened with aura thrown at him by a fellow Enhancer even in the early stages of his training. When trying to develop a Hatsu ability, he discovered the advanced technique Ko on his own after Wing suggested he show Tsezguerra all he had learned at the same time, and he can deploy it swiftly and on multiple body parts simultaneously. Likewise, he learned to use Shu simply by imagining the technique, and he succeeded on the first try. This means that together with Zetsu, which he managed to utilize before even being introduced to the concept of Nen, Gon was able to discover three out of eleven techniques by himself. Although he was strictly a novice in that regard, he had some basic skills in reading the opponent's aura flow and estimating the amount deployed.
Outside of Hatsu abilities, Gon's proficiency in Enhancement manifested chiefly in his extraordinary durability. He took a severe beating from Genthru, surviving attacks to areas he barely guarded with aura, whereas Killua reckoned that a single direct attack from Sub, another Bomber, would put him out of commission. Baro, whose rolling attack could fell a thick tree, failed to inflict significant damage despite Gon being caught off guard. Not even Hollow, a fellow Nen user, was able to inflict the lightest wound with his feathers or multiple blows despite being strong enough to casually knock down a tree with one punch and to redirect Gon's Paper by throwing a rock. Conversely, Gon's own attacks were strong enough to rattle Hisoka's and Genthru's arm when they blocked one of his kicks in spite of their superior expertise in Nen. Killua once struck him with Ryu or Ko from behind and without holding back while Gon was using Ken; Gon lost consciousness, but came to only a few hours later with no lasting damage or injury.
While Killua was generally regarded as the one with the best control of his aura out of the two, Gon was often praised by foes and allies alike for the great quantity of it he was able to release. According to Knuckle, the sheer size of Gon's aura during Ken was comparable to that of a mid-ranking pro (1800 aura, as per his system of measurement, while his total aura poll amounted to about 21,500). Combined with his skills in Enhancement, Gon's Hatsu technique, which boasted an even greater output (more than 2000 aura), exceeded Knuckle's defensive abilities, as the latter was knocked out by it. Such formidable output prompted Razor to call Gon a "monster". However, his lack of experience made his aura flow easy to read, and caused him to waste a lot of energy (10 aura per second instead of 6), particularly when he used Emission. Kite described Gon as a "slow starter", viewing this trait as a weakness. On the other hand, Gon's main strength consisted in his ability to increase his aura output during a fight. This process was largely unconscious and depended heavily on his mental state. Determination and anger, in particular, granted him incredible boosts. The increase in power used to be so great that an enraged Gon's Rock might have been able to kill Morel, a seasoned Hunter with nearly three times his total aura, whereas before the same attack caused Knuckle to faint, but no lasting injury. When he and Killua prepared to fight Neferpitou in the Royal Palace of East Gorteau, Killua stated that he had never seen his friend give off such a strong aura, leading him to believe that not even the Royal Guard could oppose him without using Nen.
His Hatsu ability was called Jajanken a play on the Japanese word for rock-paper-scissors "Janken", and the word "Jajan" (a Japanese interjection akin to the word "Ta-dah"). Gon first got the idea after learning the dangerous roots of the game within martial arts. Jajanken consisted of three parts. Gon's main attack was Rock, a simple but devastating punch concentrating all his aura into his fist through Ko. His long-ranged attack was Paper, an emitted attack that fires a ball of aura from his palm; this used to be his weakest attack, the ball being somewhat slow, not that powerful and easy to block or change course for someone using Ko. His mid-ranged attack was Scissors, a transmuted blade of aura attached to his index and middle fingers, capable of slicing through a Chimera Ant. Gon prefaced each attack with the chant "First comes rock! Rock, paper..." which was followed by the name of the attack. Since all three attacks were charged the same way, Gon could decide to switch from one to another even after the preparations started, in order to adapt should the opponent come closer or back away. Later on, he became capable of charging Jajanken even while running.
The long charging time made Jajanken difficult to use in actual combat, although the risks it posed were at the core of its power. Nevertheless, through a technique called "Round 2" (Aiko de), Gon was capable of mustering twice the normal amount of aura so as to use two Jajanken attacks in quick succession, eliminating the need to perform the chant twice. The name of this technique was shouted after the first attack and immediately before the second. It is currently unclear whether Round 2 was a Hatsu ability proper or simply a loophole in Jajanken.
After the siege on the palace, through a Contract, Gon sacrificed all of his inborn talents in order to gain immense power, with which he managed to single-handedly defeat one of the Royal Guards. He used this ability without any prior training, the only knowledge on Vows he possessed at the time deriving from Kurapika's explanation of his Hatsu. However, as a result, his body started to decay soon after the fight, and even after being wished back to full health, Gon lost the capacity to use or perceive his aura. Ging cryptically stated Gon has only been turned back to "normal", and should consider himself lucky as he could have lost a lot more. Whether or not he can still potentially re-acquire his Nen is currently unknown.
Gon's Nen Type: Enhancement
Rock - is a close ranged attack, and has the highest power out of Gon's three Jajanken attacks, owing to his natural affinity for Enhancement. To perform it, Gon focuses aura in his fist with Ko, chanting as he readies the attack. If he has time to build up his Ren, the punch will be even more powerful. Rock is stronger than a normal Ko punch. According to Knuckle, this is because Gon takes risks by charging the attack and lowering his defenses, which leads to his aura output being increased for the duration of the ability. Gon was able to knock out Knuckle with this attack, despite the latter using Ko to defend himself, and also to send Hollow flying off into the distance (all the way to NGL, according to him). When gathering all his anger at Neferpitou, Gon was able to summon such a great amount of aura that Morel, the target of the ability, broke out in a cold sweat, later causing Gon to apologize because he thought the attack could kill him.
Scissor - Gon's mid-ranged Jajanken attack, requires him to transmute his aura into a long blade which he extends from his outstretched middle and pointer fingers. With the advantage of surprise, it was able to cut through a defense that had been estimated to be able to counter Rock.
Paper - is Gon's long-ranged Jajanken attack. He uses his Emission skills to hurl aura from his open palm as a spherical projectile. Due to Gon being an Enhancer and Paper requiring Emission, a different Nen type, it has less than one fourth of the power of Rock, despite the two abilities consuming the same amount of aura, although it can still pose a threat to less skilled Nen users. This ability can be useful for pincer type attacks.
Limitation Transformation - By forming a Vow in a condition of immense emotional distress, Gon was able to summon "all the power [he]'ll ever have", growing to an age where he could defeat Neferpitou. His physical strength, Nen abilities, aura output and aura reserves increased immensely, to the point that the Royal Guard feared he might pose a threat to Meruem himself. Upon seeing him, Killua deduced it would normally take decades of training to reach that level of power. While in this state, Gon's single Ko kick was capable of throwing Neferpitou dozens of meters into the air, causing them to cough out blood, whereas they were left unscathed by Isaac Netero's attack. His first Jajanken blasted Neferpitou up the side of a hill and caused them to lose consciousness, although a few more were necessary to finally kill them.
However, the price to pay was as great as the boost. Neferpitou guessed the ability had been possible only because an extraordinarily gifted individual willingly threw away his predisposition and compressed his life, predicting that Gon would never be able to utilize Nen again in the future. Furthermore, after the Royal Guard's death, Gon returned to his normal body and fell into a coma. His body soon started to decay, requiring constant life support, and he would have eventually died if not for Nanika's intervention. However, despite making a full recovery, Gon remained unable to see and use aura. According to his father, he simply "went back to normal", and should count himself lucky for getting off relatively scot-free.
Overall, Illumi described Gon's Vow as being "worse than death", and Killua was confident any Exorcist would die on the spot trying to dispel it, and the Hunter Association's only official Exorcist confirmed there was nothing she could do.
- Gon's surname, Freecss (Furīkusu), is almost certainly based on the English word "freaks" (furīkuzu); as it is patently suggested by the phonetic and graphic similarity between the two words.
- Gon's Hunter License number is 109824803287, the only complete license number revealed in the manga.
- Gon finds solving mathematical and logical problems difficult. This is rendered by smoke coming out of his ears, and occasionally by his head exploding.
- The unusual name of his Hatsu was created when Gon stuttered the word "janken" ("rock-scissors-paper") when informing the Hunter Knuckle Bineabout the name of his ability.
- Gon was seen with heavy or significant damage done to one of his arms in every arc of the series except for the Yorknew City arc and the Dark Continent Expedition arc, in which he has yet to play a major role: his left arm was broken by Hanzo in the final stage of the Hunter Exam and healed in the middle of his visit to the Zoldyck mansion; his right arm was broken by Gido in Heaven's Arena; his right arm was blown apart by Genthru in their battle, and his throat severely damaged; in his adult form, his right arm was ripped off by a decapitated Neferpitou; and Killua held his withered hand in the 13th Hunter Chairman Election arc while asking Alluka to heal him.
- It should however be noted that in the Yorknew City arc, the back of his right hand bled from being slammed onto the table by Nobunaga repeatedly in their arm wrestling matches, and that in the current arc he is unable to use Nen.
- According to himself and Killua's observation, Gon is very good at handling women of any kind. He shows no fear towards Palm Siberiaand her violent outbursts, and even manages to handle her unstable personality most of the time. Gon claims he learned his way with women during his childhood experience with a group of women who visited his hometown and taught him "a lot of things".