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Fate testarossa by verl-d67bzmz

This article uses material from the “Fate Testarossa” article on the Magical Girl Lyrical Nanoha Wiki at FANDOM is licensed under the Creative Commons Attribution-Share Alike License.

Fate Testarossa Harlaown is one of the main characters from the Magical Girl Lyrical Nanoha anime and manga.

Fate is Nanoha Takamachi's rival and, later, lifelong friend and partner. She first encounters Nanoha during the Jewel Seed Incident, when the two clash over the Lost Logia that Fate is attempting to collect for her abusive mother Presea Testarossa. Defeated by Nanoha and abandoned by her mother, Fate eventually finds her new purpose in the service of the Administrative Bureau, working together with them and with Nanoha to resolve the Book of Darkness Incident half a year later. Over the next ten years, Fate becomes one of the top Executive Officers of the Bureau, tasked with apprehending the interdimensional criminal Dr. Jail Scagliettiand later on, with investigating the activities of the Hückebein family.

In the AWA fics, Fate is a student at the AWA Academy and is part of Class 8 as it's Class Representative.

In the XP4 fics, Fate debuted in the XP4 Heroes Coalition - Magical Girl Lyrical Nanoha.

Appearance[]

Fate has a long blonde hair tied in a low ponytail with a black ribbon and had dark red eyes, she is currently wearing a white cloak over a dark dress coat with white patterns and red belt around her stomach part, black office skirt with white & red patterns, black thigh-high socks with red lining, silver shoes with yellow metal pads, on her right hand was a black glove and on her left arms is a silver metallic gauntlet.

Personality[]

Fate is a very serious and strong-willed person. At first, she was rather cold to Nanoha, but starts to show her kind and protective side after realizing how much Nanoha has reached out to her. Learning of her own origins has led her to question herself, and at times wonder about her own worth, but after seeing Alicia in the Book Of Darkness, she has come to see herself as her own person. She is especially driven to solve incidents similar to the one that happened with her mother, and ensure that other children do not have to suffer like she did. Fate tends to worry about others fairly often, especially Nanoha in wake of the incident in which she was nearly crippled, and her children, Erio, Caro and Vivio. As a result, she is more permissive and protective as a parent than Nanoha, running over to Vivio when she trips rather than having her come to her. Despite her toughness, she is shown to be very shy at times, often blushing several times in the anime. Jail Scaglietti also speculated that the reason Fate adopted Erio and Caro is because she wanted to obtain the love she lost before, and that her feelings towards Erio and Caro are similar to Presea's feelings for Alicia. Fate has neither confirmed nor denied these suspicions.

XP4 Fanfics[]

Fate is a member of the Dimensional Defense Union.

XP4 Heroes Coalition - Magical Girl Lyrical Nanoha[]

In Chapter 1, Fate, alongside Nanoha Takamachi, arrives in an alley somewhere in Uminari City where they apprehended Nodoka Takehara, Marcus "The Kane" McGee, Eddy Skipper McGee, Rolf Yrmi and Aka Red.

In Chapter 2, Fate, alongside Nanoha Takamachi, apprehended Nodoka Takehara, Marcus "The Kane" McGee, Eddy Skipper McGee, Rolf Yrmi and Aka Red in an alley somewhere in Uminari City when Taro Yamada joined them with the two apprehending him as well. After that, Nanoha and Fate took them to their ship outside of Earth where they are greeted by Hayate Yagami, Vita, Signum, Shamal, Shari Finieno and Zafira, and after clearing some misundestanding, they decided to work together with Nodoka allowing Nanoha and her friends to stay in her home. After that, everyone made their way back to Uminari City with Aka breaking away from everyone.

In Chapter 3, Fate, alongside Nodoka Takehara, Marcus "The Kane" McGee, Eddy Skipper McGee, Rolf Yrmi, Taro Yamada and the rest of the TSAB group, returned to Nodoka's mansion where they met up with the others. Later on, they are gathered around inside the living room where Nodoka revealed her tragic past, much to the TSAB group's shock and sorrow however Nodoka reassured everyone that she moved on.

In Chapter 4, Fate met up with Nanoha Takamachi in a hallway inside the Takehara Estates where Nanoha told her about the short conversation she had with Marcus "The Kane" McGee from the previous night, the two then decided to confront Marcus but were baffled to see him playing games in the living area. Later the day, Fate, alongside everyone, is present in the living area where Nodoka Takehara revealed the next location of the Nightmares, everyone then agreed to investigate it.

In Chapter 5, Fate is present in the living room of the Takehara Estate where it's revealed that the mastermind behind the assassination attempt on Nodoka Takehara is her aunt, Mayaka Takehara, much to everyone's shock.

In Chapter 6, Fate is present in the living area of the Takehara States where Aka Red told everyone about her tragic past and after convincing everyone to allow her to talk to Nodoka Takehara, they watched Marcus "The Kane" McGee led the redhead to the second floor. She was later heard laughing alongside everyone from the living area by Aka and Nodoka.

In Chapter 7, Fate is present in the living area of the Takehara States where everyone had a meeting about infiltrating the Takehara Corporation. Later that day, Fate, alongside Nanoha Takamachi, decided to confront Marcus "The Kane" McGee about his plans but he reassures them that he'll be fine. Later that night, Fate took part of infiltrating the Takehara Corporation where they came across Flirtare, Squall Meusel and Arisu Nightmare and then chasing after them.

In Chapter 8, Fate, alongside Marcus "The Kane" McGee, Xyrielle "XY Girl" Yona, Duncan Nelson, Ichigo Kurosaki, Aka Red and Signum, are seen chasing after Flirtare and Squall Meusel whom then made separate ways. She, alongside Ichigo and Signum, went after Squall.

In Chapter 9, Fate, alongside Ichigo Kurosaki and Signum, are seen fighting Squall Meusel.

In Chapter 10, Fate, alongside Ichigo Kurosaki and Signum, are still fighting Squall Meusel when Nanoha Takamachi and Edwin "Ed" Horace Williams came across them. After summoning a Nightmare-Dragon and Squall leaving, Fate and Nanoha fought the creature together and managed to defeat it, they then came across Aka Red, Duncan Nelson and Xyrielle "XY Girl" Yona, whom just defeated a Bat-Nightmare.

In Chapter 11, Fate, alongside Nanoha Takamachi, met up with Marcus "The Kane" McGee after he killed Mayaka Takehara. In the next days, Fate assisted in helping moving Nodoka Takehara's things out from the Takehara Estate and after that, she, alongside the rest of the TSAB, said their goodbyes to everyone before leaving.

The Multiverse Adventures While Riding On A Bus[]

Fate is a member of the Multiverse Rescuers.

History[]

In Chapter 6, Fate, alongside Ichigo Kurosaki, Kaoruko "Kaos" Moeta, Monkey D. Luffy, Nanoha Takamachi, Naruto Uzumaki, Natsu Dragneel and Rumi Usagiyama, are seen walking inside a forest when they came across dead bodies of ninja-monkeys and samurai-monkeys. They then witnessed Edd the Sockhead's gigantic holographic projection whom advised them to follow the gem in the sky to their location. After the large projection vanished, everyone decided to follow the gem.

In Chapter 8, Fate, alongside her group, Yuna's group, Yami Sukehiro and Mereoleona Vermillion, arrives in the area where the fort is located and managed to get inside. After introducing themselves to each other, they witnessed the arrival of a large mysterious creature and everyone decided to flee by getting inside the multiverse-travelling bus and then escaping through a portal.

In Chapter 9, Fate, alongside everyone, are seen crammed inside the bus after escaping the dangerous world before proceeding to enter the backdoor of the bus which led them to the rather grand base operation in the Watchers' Realm, much to their awe. After meeting with Konata Izumi, Tsukasa Hiiragi, Kagami Hiiragi and Miyuki Takara, they all decided to get some rest.

In Chapter 10, Fate is present in a conference-like room inside the main base of the Multiverse Rescuers where Jason the Watcher explained to everyone the details about the next mission in the island of Elsaragozademontelban.

In Chapter 17, Fate, alongside Nanoha Takamachi, Rex Salazar, Rolf the Son of Shepherd and Yuna the Bloody Bear, found Ace Grit, Baron Leltoy, Mira Fermin, Emmy Altava and Professor Hershel Layton in an open area of an orange-colored forest somewhere in the island of Elsaragozademontelban and after being informed about their current situation, the others agreed to come along with them. Later, on a curve path, they heard disturbing noises and went to investigate it, and upon arriving at an open area, they saw Fabia Sheen, Franky, Inspector Clamp Grosky, Link and Orihime Inoue being surrounded by a group of basketball jersey-wearing monkeys, and they decided to help them.

In Chapter 18, Fate, alongside Ace Grit, Baron Leltoy, Emmy Altava, Mira Fermin, Nanoha Takamachi, Professor Hershel Layton, Rex Salazar, Rolf the Son of Shepherd and Yuna the Bloody Bear, arrives in one part of an orange-colored forest somewhere in the island of Elsaragozademontelban where they decided to aid Fabia Sheen, Franky, Inspector Clamp Grosky, Link and Orihime Inoue in fighting a group of basketball jersey-wearing monkeys and during the fight, Amy Rose, Cream the Rabbit, Knuckles the Echidna, Miles "Tails" Prowers and Sonic the Hedgehog made their presence and aided everyone in fighting the creatures. After driving every creatures away, everyone introduced themselves to each other and when they heard a loud explosion, everyone decided to check it out.

In Chapter 19, Fate, alongside Ace Grit, Amy Rose, Baron Leltoy, Cream the Rabbit, Emmy Altava, Fabia Sheen, Franky, Inspector Clamp Grosky, Knuckles the Echidna, Link, Miles "Tails" Prowers, Mira Fermin, Nanoha Takamachi, Orihime Inoue, Professor Hershel Layton, Rex Salazar, Rolf the Son of Shepherd, Sonic the Hedgehog and Yuna the Bloody Bear, arrives in an open area of an orange-colored forest somewhere in the island of Elsaragozademontelban where they saw Buggy the Clown & Dr. Ivo Robotnik and Constable Barton, Inspector Chelmey and Ren Krawler glaring at each other. Everyone then witnessed Rolf and Tails using the DeEvilizers towards Buggy & Robotnik and successfully extracted the evil out of them. After an explanation, everyone decided to head back to the bus.

In Chapter 22, Fate, alongside Heartful Punch, Nanoha Takamachi, Ryuuko Matoi and Undine Wells, arrives inside a cave of a remote valley located somewhere in the island of Elsaragozademontelban and made their presence before Carla the Exceed, Chie Satonaka, Lucy Heartfilia, Sai, Sakura Haruno and Wendy Marvell while announcing their rescue attempts.

In Chapter 23, Fate, alongside Heartful Punch, Nanoha Takamachi, Ryuuko Matoi and Undine Wells, are seen having a conversation with Carla the Exceed, Chie Satonaka, Lucy Heartfilia, Sai, Sakura Haruno and Wendy Marvell inside a cave of a remote valley located somewhere in the island of Elsaragozademontelban and afterwards, everyone were about to leave when they heard noises outside the cave and upon leaving the underground cavern, they came across Gash Bell, Kanji Tatsumi, Kiyomaro Takamine, Takuya Kanbara and Yuu Narukami getting confronted by a group of speed-wearing unicorn warriors. Everyone then decided to help the boys in driving away the creatures and after introducing themselves to each other, they decided to head back to the bus.

In Chapter 25, Fate is mentioned to have returned to the bus in the deep and narrow valley between two canyons in a desert that is located somewhere in the island of Elsaragozademontelban after witnessing Edd the Sockhead's gigantic holographic projection of himself.

DreamTheater Intermix: The World Within[]

Fate is a student in the City Saints Academy.

Biography[]

In Chapter 19, Fate, alongside Nanoha Takamachi and Hayate Yagami, arrives on a rooftop of one building where they scolded Gingka Hagane, Gray Fullbuster, Kyouya Tategami, Monkey D. Luffy and Natsu Dragneel for not helping Erza Scarlet. After learning the alarming news from CrownCore, everyone decided to sprung into action with Fate, alongside Nanoha and Hayate, quickly took flight to CrownCore.

In Chapter 20, Fate, alongside a group of champions, arrives at CrownCore as backups and took part in the battle against the Forsaken Entities. After defeating every shadow creatures, Fate and the rest decided to gather around in the middle and had a conversation.

Abilities[]

Fate's magical abilities developed at an astonishing rate, according to her home teacher Rynith. Thanks to her lightning-type Mana Conversion Affinity, she learned electricity-based attacks faster than other magical types, something that her mother Presea also specialized in. At the age of seven, she had already mastered several abilities to the point of not requiring the incantations. Behind Rynith's back, she also studied how to create and handle familiars. Her usual command phrase for shooting spells is "Fire!".

Fate specializes in mid-range and melee attacks, preferring speed to power and endurance. This was a result of the training that her mother demanded, which sacrificed the flexibility of a wide range of abilities for raw speed. Fate is widely considered to be the fastest character in the Nanoha universe and is able to keep up with anyone without any speed-enhancing spells (which would make her even faster). After the events in Nanoha, she trains with Chrono to address the gaps in her initial training. Fate is an expert in aerial combat, on par with (if not better than) Nanoha herself.

Fate's personal incantation for the setup of Bardiche in Nanoha is "Arcus Cultus Aegeas". Generally she uses this to concentrate her energies, especially before unleashing a powerful attack

Spells[]

  • Arc Saber -  is an unusual shooting spell of Fate Testarossa which can only be used while Bardiche is in Scythe Form. It consists of throwing Bardiche's compressed mana blade at the target like a boomerang. Although the range is only middling and the projectile speed is not high, it can "bite" barriers and its varying route is more difficult to defend or dodge. Because of this, Fate can use the spell to trick her opponents. Its power is also fairly powerful, as Fate uses it to great effect during her fights against Nanoha Takamachi.
  • Blade Impulse - is Fate Testarossa's shockwave attack launched from Bardiche Assault's Zanber blade.
  • Blitz Action - is a supportive spellused by Fate Testarossa to increase movement speed dramatically in the short range, to the point where human eyes cannot track her.
  • Defenser - is a barrier-type defensive spellwhich has lower mana consumption and faster casting speed than the basic E-ranked Protection barrier. By the time of StrikerS, the Modern Belkan system has also developed its namesake spell.
  • Dimensional Transfer - is the spell to teleportacross dimensions.
  • Hornet Javelin - is Fate T. Harlaown's bombardment attack in the movie continuity, fired with Bardiche Hornet's Javelin Form.
  • Jacket Purge -  is a defensive function of a mage's Barrier Jacket, with which the caster takes the initiative to "unravels" in a second all the mana used to comprise his/her Barrier Jacket to cause a blast. It creates a shock to the surrounding area and can disrupt binding spells. However, the caster will be vulnerable for a few moments after purging the Jacket, and requires mana to rebuild it.
  • Jet Smasher - is a high-speed bombardment spell used by Rynith, first introduced in The Gears of Destiny. Since Rynith is the magic teacher of Fate Testarossa, Jet Smasher is presumably the base or precursor spell of Thunder Smasher, another bombardment attack used by Fate in the early stage.
  • Jet Zanber - is Fate Testarossa's mana slash attack on large opponents, by elongating Bardiche Assault's Zanber blade. It has the effect of defence-breaking, which can break the opponent's barrier while hack-chopping it.
  • Lightning Bind - is Fate Testarossa's binding spell, with a unique function to increase the power of lightning spells in the nearby.
  • Multi-Defenser - is a defensive spell which generates a string of shields of different nature to protect the caster from incoming area attacks (e.g. wide area explosion) or high-power attacks (e.g. bombardments) etc. It consumes a large amount of mana and takes some time for the shield generation.
  • Photon Lancer - is the signature shooting spell wielded by Fate Testarossa, who has learned it from Rynith. It appears to be Fate's basic shooting attack and can be cast without an Intelligent Device.
  • Photon Lancer Multishot - is a multiple-bolt variation of Photon Lancer. In fact, it can be seen as a consecutive-shooting variation (similar to Stinger Ray), as each "Photon Sphere" fires and restores after another, rather than all of them firing at the same time.
  • Physical Heal - is a basic healing spell, mainly learnt by mages of the back positions.
  • Piercing Lancer - is a melee-type spell cast by Fate Testarossa in The MOVIE 1st, with Bardiche in his Glaive Form. Along the high-speed assault of Fate, this attack aims at breaking through the barrier or shield defense of the target.
  • Plasma Arm - is a grappling spell that Vivio obtains from Fate T. Harlaown, possibly an offensive variation of Thunder Arm. It converts mana into electricity that winds the arms, then punches to give damages.
  • Plasma Barret - is a shooting spellcast by Fate Testarossa in StrikerS, being the guided bolt version of Plasma Lancer. Although its power and speed are worse than Plasma Lancer, the simple guiding function can enable a surrounding attack. As there would be electronic explosion upon hit, it has a wide effective area. In StrikerS, Fate uses it to attack Quattro and Dieci whose raid is defended by Nanoha in Exceed Mode.
  • Plasma Lancer - is a shooting spellcast by Fate Testarossa. It is a further development of Photon Lancerafter Bardiche is upgraded to Bardiche Assault in A's. When cast, Fate generates multiple electric spheres surrounded by Midchildan loops that charges their power and speed, and shoots the projectiles in the shape of arrowheads towards the opponent. Unlike Photon Lancer, which can only go in one direction, with the command phrase "Turn" Fate can stop the Plasma Lancer shots and point them in another direction if the opponent dodges. Speed and power can be boosted if only a single bolt is used.
  • Plasma Smasher - a bombardment attack possessed by Fate Testarossa, is an enhanced version of Thunder Smasher, after Bardiche is upgraded as Bardiche Assault in A's. Unlike Thunder Smasher, however, it is usually cast from Fate's palm instead of from Bardiche. A pure mana attack with lightning, Plasma Smasher is specialised for speed battle in the mid-to-cross range, sacrificing the maximum reach for power and casting speed. When fired, Midchildan loops are used for acceleration and power boost, showing Fate's control skill as an all-round attacker.
  • Plasma Zanber - is Fate Testarossa's bombardment attack, fired with Bardiche Assault's Zanber Form. With a speedy ceremonial magic, lightning strikes are generated and charged onto Bardiche's Zanber blade. Such energy, combined with Fate's own mana and that from Bardiche's cartridges, is unleashed as a gigantic bombardment to completely destroy the opponent.
  • Round Shield - is the basic Midchildan shield-type defensive spell, comparable to the Ancient Belkan Panzerschild and Modern Belkan Tri Shield.
  • Scythe Slash - is a mana slashattack cast by Fate Testarossa, while Bardiche is in Scythe Form. The nature of this spell is to strengthen the energy blade of Bardiche, and to grant it barrier-piercing ability. The strengthened blade is sharp enough to cut through steel.
  • Sealing - is a spell to seal any magic program from reacting with others. Throughout the series, it is mainly cast to render dangerous (corruptive) magical artifacts inert and safe.
  • Sonic Move - is a supportive spell used by Fate Testarossa for high speed movements in the long range, boosting her flight speed. When Fate is in her Sonic Form Barrier Jacket, she does not require extra activation process to use this spell. By the time of StrikerS, Fate has additionally taught it to Erio Mondial. As Erio is ground-based in battles, his version is tuned for boosting the speed of dashes and jumps. By jumping between the ground and walls, Erio can move at multi-dimension for attacks and evasion.
  • Sonic Sail - is a high-mobility supportive spell ubiquitously cast when Fate Testarossa is in her Sonic Form Barrier Jacket in A's. Similar to Nanoha Takamachi's Flier Fin, mana wings are generated near her wrists and ankles.
  • Splash Edge - is a mana slash attack cast by Fate Testarossa, while Bardiche is in Standby Form. The spell turns the raw mana into an energy blade for slashing, with the company of electricity effect and shock damage.
  • Sprite Zanber - is Fate Testarossa's spell designed to destroy force fields, illusions, set traps, reactive capture spells and other effects with Bardiche Assault's Zanber blade. It is an mana slash attack with declining effects.
  • Thunder Arm - is a zero-range application skill prepared by Fate Testarossa Harlaown for defense-counter and fortifying during melee battles or infights. By converting mana into electricity and concentrating it at a body part, i.e. Fate's left arm/gauntlet in this spell, the body or weapon of the contacting opponent will be subject to electric shock. For simplicity, it is classified as a field-type defensive spell.
  • Thunder Blade - a lock-on multi-target attack, is the power-up version of Fate Testarossa's Thunder Rage, wherein compressed mana blades are generated and shot to destroy the opponent with electric explosion. As it does not contain the original binding effect, its physical and magical powers are enhanced. The blades can detonate on the command phrase "Break!".
  • Thunder Bullet - is a single-bolt shooting spell cast by Fate Testarossa in The MOVIE 1st, probably a MCA version of the basic Midchildan shooting spell Shoot Barret. Thunder Bullet is a high-speed penetration bolt emphasising "defense penetration". Although the bolt is one-off and takes time to generate, its power is high thanks to the penetration effect and the electricity effect enchanted.
  • Thunder Fall - is a ceremonial spell cast by Fate Testarossa to manipulate weather. It can be utlized as an "isolated strike" wide-area attack, as seen in StrikerS manga.
  • Thunder Rage - is a lock-on multi-target attack possessed by Fate Testarossa. In substance, Thunder Rage is a two-stage spell which first instantly binds the targets with the thunderlight, and then create damages on all bound targets with the thunder. It is Fate's most powerful aria-free attack spell in the early stage, cast with Bardiche's Sealing/Glaive Form. Without Bardiche, Fate can still cast the spell with an aria.
  • Thunder Smasher - is Fate Testarossa's bombardment attack, fired with Bardiche's Device Form. It is usually fired from a Midchildan Circle muzzle by striking Bardiche onto/through it.

Trivia[]

  • Fate is actually a clone of Alicia, Precia's first daughter who died. Despite being abused by Precia because she didn't turned out exactly like Alicia, Fate still loved her mother and views Alicia as an older sister.
  • Fate is the most popular character of the franchise.
  • Fate's codename is Lightning 1 in Riot Force 6, and Riot 1 in Special Duty Section 6.
  • Fate's base magical color is golden, which is said to be rare among mages. She's also one of the strongest TSAB mages and considered by many to be the fastest, hence her other title "Golden Flash".

Gallery[]

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