Noire (FE)

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Noire is the character from the Fire Emblem Awakening game.

Tharja's daughter from the future. Since she was used as a guinea pig for her mother's curses, she has developed a cowardly and negative personality. She may look delicate, but she's a completely different person when she snaps. She's the fastest to escape in the army.

Appearance
Noire has a short black hair and has dark eyes. She wears a green sleeveless shirt with diamond-like pattern and stitched sides, she wears a silver shoulder -wrist armor on her left arm and wears brown gloves, she wears a green baggy pants underneath a brown belt which is strapped all the way down to her brown boots. She wears a string headband with a feather on the left side.

Personality
Being used as a guinea pig for her mother's curses during her childhood, Noire has developed a cowardly and negative personality, usually being too timid to voice any opinions and easily intimidated, with supports with Brady and Laurent revealing that she is anemic, tending to get fatigued easily and pass out as a result.

However, seemingly due to a talisman from her mother, she has something of a split personality, with her other self acting more brash and aggressive and having no problem saying exactly what's on her mind while yelling, changing between both sides randomly mid-conversation and leaving others bewildered. However, in some cases it is implied that she herself developed her alternate personality as a coping mechanism. This is emphasized by the fact that she inherited some of the same obsessive traits as her mother (though nowhere near the same degree), as in her support with Inigo, she uses her bow to scare off women away from him.

She dislikes having to rely on others because she does not wish to stay quiet and insecure, apologizing to Severafor needing her help for nearly everything in their supports, lamenting her fragile health to Brady, and tells Yarnein their talks that while she is terrified of battle, she doesn't want to lose anyone or be a burden, so she forces herself to fight.

With her mother being emotionally distant and considerably abusive to her despite her father's attempts to protect her, Noire's relationship with her mother is strained, as she resents and lives in fear of her, and in her supports with the female Robin, she will start latching onto her as a mother figure and outright states she thinks she'd make a way better mother than Tharja did. Despite this, Noire constantly tries to seek approval from her mother, going so far as to learn how to use Dark Magic in combat by copying her movements.

Oddly, she seems to have a fixation for gold, as she often asks for it as gifts in her relationship event tiles.

Abilities
Noire can be a reliable Anti-Mage unit as an Archer, as her Resistance growth will be overall solid enough to enable to tank most magical attacks and counter with ease. Slap on something like Vengeance or Sol, and alongside a high support Pair-Up unit, and Noire will be set.

Trivia

 * Noire's birthday is the same day that Fire Emblem: The Sacred Stones was first released in Japan.
 * Noire's official artwork and in-game portrait depict her holding a Blessed Bow.
 * Noire's shares her English voice actress, Michelle Ruff, with the female Robin (voices 1 and 3), as well as Soleil (from Fire Emblem Fates) in her appearance in Fire Emblem Heroes.
 * Noire's Japanese voice actress, Seiko Yoshida, also voices Say'ri.
 * Noire has unique battle models for each of her Archer related classes. She wears green clothes as an Archer, Sniper, and Bow Knight instead of the default colors.
 * Noire is the only child character in Awakening with a dedicated paralogue who cannot engage in a conversation with either Chrom or their fixed parent (in this case, Tharja) in the chapter they are recruited in.