Noob Saibot

Noob Saibot, also known as Bi-Han, is a character from the Mortal Kombat games.

Upon dying, Sub-Zero I's soul was corrupted and he became a wraith named Noob Saibot. He lost his ice abilities but gained a new power: the ability to control darkness. Under his new identity, he served Shinnok as the head of the Brotherhood of Shadows for a time.

Personality
In the original timeline it's not made clear that he was aware of Quan Chi framing him for the slaughter of the Shirai Ryu. In  11  it's explicitly mentioned that he was complicit in the undertaking, and he's vocally opposed to the idea of peace between them and his former clan.

While essentially neutral, he was a cold-blooded, vicious assassin whose soul had become corrupted from years of violence and remorseless killing.

Powers and Abilities
When he was still the Cryomancer Sub-Zero, Bi-Han possessed incredible control over the element of ice. He could easily deep freeze opponents with temperatures of -500° Fahrenheit (which surpasses even absolute zero) to the point of them becoming brittle enough to shatter into pieces. By a single touch he was even able to flash-freeze opponents and had the ability to freeze the entire air itself by concentrating all of his ice power into one destructive blast.

After his transformation, Noob Saibot's powers were not revealed until Mortal Kombat Trilogy, having borrowed minute versions of movesets from other ninjas. In Mortal Kombat Trilogy, his powers seem to be revolving around both shadow and phantom. With the phantom powers, Noob Saibot was able to remove and control a kombatant's powers using a ghastly force in the form of projectile attacks, as well as being able to lift them in the air. His prominent powers are of the shadowy element, being able to completely manipulate it and possessing the ability to teleport as well as render himself invisible by blending in with the shadows. He was also able to manipulate the shadows to increase or decrease the effectiveness of his and others' powers limitlessly. In Mortal Kombat (2011), these abilities are taken one step further, where Noob is shown to not only be able to animate his own shadow into a semi-liquid physical construct of himself, but also to be able to use it to fight his enemies for and alongside him. His intro and loss animations demonstrate the ability to morph into a similarly animated oily-liquid state similar to Smoke's cloud form, but does not utilize it in battle.

His weapons of choice are shurikens. He initially was to have these weapons (along with a scythe) in Mortal Kombat 4, but was replaced with Reiko. However, he begins using such weapons in Mortal Kombat: Deception. He also utilises a sickle in Mortal Kombat 11.

In Mortal Kombat Conquest, Noob Saibot is shown being able to transform himself into an oily substance to cross vast distances and to teleport. As the show takes place centuries before the first game, no reference of him being Sub-Zero is mentioned.

Signature Moves

 * Hidden Claw: Noob shoots out a spear on a rope at his opponent, dragging them over to him, allowing a free hit. This move is directly borrowed from Scorpion. In Mortal Kombat: Tournament Edition, Noob will laugh evilly then exclaims "Get over here!".
 * Confusing Teleport: Noob teleports to the other side of the screen and punches his opponent from behind.
 * Slide Tackle: Noob does a scissor kick to his opponent.
 * Air Throw: While in the air, Noob grabs the opponent and throws them.
 * Disabler: Noob sends out a ghostly fireball which disables the opponent's special moves and blocks. This move was renamed Ghost Ball in MK 2011 and Ghostball in MK11. In MK11, this projectile is unblockable, and Noob performs a long wind-up before launching it. If it connects, it will temporarily remove a bar from the opponent's Offensive and Defensive meters. This ability conflicts with Spirit Ball when equipped, disabling the option to select Spirit Ball.
 * The enhanced version is called Spirit Ball. It will confuse the opponent and deal more damage.
 * Teleport Slam: Disappearing, then reappearing behind his opponent, he grabs them and slams them on the ground. The move is called Teleport Grab in Armageddon. In MK11, this move is called Tele-Slam and Noob hooks the opponent with his sickle and throws them to the ground.
 * The enhanced version is called Teleport Smash and has Noob drag the opponent through the ground two additional times via portal.
 * In MK11, the move can be amplified with different results if an Equip Ability is selected or if the ability is unaltered;
 * Amplifying the attack has Noob travel through three portals, each dealing damage, before slamming the opponent on the ground to deal increased damage.
 * Equipping Shadow Portals alters the amplified version of the move, where Noob throws the opponent through three portals rather than traveling with them where they bounce off the ground for a juggle once they exit the final portal. This amplified version deals less damage than the original and deals little to no extra damage as compared to a regular Tele-Slam.
 * Shadow Throw: Noob sends out a shadowy construct that grabs and throws his opponent into the air.
 * Teleport Attacks: Similar to the Teleport Slam, only he attacks the opponent instead of slamming them.
 * Fireball: Noob shoots a pink fireball at the opponent, this can also be done in the air.
 * Blue Fireball: Noob sends out a bluish-white fireball at his opponent.
 * We Live: Along with Smoke, the two charge and punch the opponent.
 * Death from Above: Noob Saibot summons Smoke from the air, who then appears and kicks the opponent in the face.
 * Dark Shadows: Noob Saibot summons Smoke, who appears and punches the opponent from behind.
 * Dark Assassin: Summoned by Smoke, he tosses shuriken at the opponent. In Armageddon, Noob performs this move without a partner. Unlike Reiko, who throws them one by one, Noob unleashes 4 shuriken in one throw.
 * Darkness: Noob Saibot vanishes and reappears at will.
 * Black Hole: Noob Saibot shoots a dark portal into the air which lands on the ground behind the enemy. It can also appear in front or landing right on the enemy. Should the enemy fall or be knocked into the portal, they will fall from the sky directly above Noob and receive damage from the drop.
 * The enhanced versions are all called Darkness. The black hole will fall faster and will drop the opponent head first into the ground.
 * Shadow Slide: In a nod to his Lin Kuei Slide before his transformation, Noob sends his Shadow Clone out in a slide, which trips the opponent. In MK11, this ability conflicts with Shadow Strike when equipped, disabling the option to select Shadow Strike.
 * The enhanced version is called Saibot Slide and makes the opponent completely flip over the shadow onto their back.
 * In MK11, amplifying the move has the Shadow Clone follow up with a Rising Shadow Kick, dealing increased damage and launching the opponent in the air. When used in the corner of an arena, the amplified version can offer additional combo extensions; otherwise, the opponent is knocked away when launched in the air.
 * Shadow Charge: Noob Saibot sends his Shadow Clone to tackle his foe. In MK11 this move is called Shadow Tackle.
 * The enhanced version is called Saibot Charge and will have the Shadow Clone punch the opponent in the face before disintegrating.
 * In MK11, amplifying the move has the Clone stab the opponent with a sickle before disintegrating.
 * If Noob successfully connects ten shadow moves during the match, the amplified version turns into a Krushing Blow, with the sickle stab being dug significantly deeper, dealing over double the original damage.
 * Shadow Upknee: Noob Saibot launches his Shadow Clone in the air, which kicks the opponent away from him or can be used to strike airborne opponents. In MK11, this move is called Rising Shadow Kick. Also in MK11, when used in the corner of an arena on an airborne opponent, it can either continue or offer extended combos if it successfully hits.
 * The enhanced version is called Saibot Upknee. It is slightly more damaging and sends the opponent further back.
 * Shadow Dive: While in the air, Noob Saibot sends his Shadow Clone to perform a diving kick and drops down to the ground. This ability conflicts with Sickle Port when equipped, disabling the option to select Sickle Port.
 * Shadow Strike: Noob Saibot sends his shadow clone to perform a low kick at a close range, tripping up the opponent. This ability conflicts with Shadow Slide when equipped, disabling the option to select Shadow Slide.
 * Spirit Ball: Noob Saibot sends out a fast moving projectile. This ability conflicts with Ghostball when equipped, disabling the option to select Ghostball.
 * Sickle Snag: Noob Saibot grabs the opponent out of the air with his sickle and has the clone slam them on the ground and retrieve the sickle
 * Amplifying the move has Noob Saibot bounce the opponent off the ground instead of slamming them, allowing for extended combos. The amplified version deals less damage at the cost of granting the juggle effect.
 * (Air) Tele-Slam: Noob gains the ability to perform Tele-Slam mid-air and retains its amplified properties.
 * (Air) Sickle Port: While in the air, Noob Saibot throws his sickle down at an angle and teleports to the place it lands on the ground. This ability conflicts with Shadow Dive when equipped, disabling the option to select Shadow Dive.
 * Amplifying the move has Noob perform an uppercut that deals damage and launches the opponent in the air for a juggle is Noob Saibot is near them when he teleports.
 * Sickle Toss: Noob Saibot tosses his sickle up in the air, and his Shadow Clone drops downwards with sickle. The attack can be used at different ranges, called Close/Far Sickle Toss.
 * Amplifying the move has the Clone perform an uppercut, popping the opponent up for a juggle.

X-Ray Moves/Fatal Blows
Other Moves (As Noob Saibot):
 * X-Ray Move - Together Again: Noob Saibot first calls his Shadow to appear from behind his opponent and grab them. Noob then punches the foe in the face, breaking the whole skull, the Shadow then breaks their spine, heart, and ribs by kneeing them in the lower back. Noob then kicks the opponent in the stomach, causing them to vomit on his leg.
 * Fatal Blow - Together Again: Noob Saibot traps the opponent's legs through a portal. His Shadow Clone charges them from behind, leading to him performing a dropkick on their head. Then his shadow clone would later smash the opponent to the ground, leading to Noob stomping on the back of their skull. He then shoves the blade of his sickle through the opponent's chin and skull.
 * Throw: Noob Saibot grabs his foe, proceeds to roll backwards, brings up a leg as in a monkey flip and launches the foe halfway across the arena. He then does a kip-up. Almost all male ninjas share this throw pre-MK4.
 * Throw: Noob Saibot grabs his opponent by the shoulders, then summons his shadow twin from behind. The shadow twin pulls the opponent into the ground and pummels them off the screen while Noob laughs evilly. The opponent is then teleported back onto the screen.
 * Throw (Forward): Noob Saibot uppercuts the opponent into a portal who flies out of a portal on the ground in front of Noob, who uppercuts them again, sending them through the portal again and finally kicks them away.
 * If Noob performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack turns into a Krushing Blow, where when Noob kicks the opponent in the gut, it damages their internal organs, dealing over double the original damage. If this is successful, Noob Saibot can not perform the Krushing Blow version of his Throw (Backward).
 * Throw (Backward): Noob Saibot hoists the opponent into a portal who then is held by his Shadow Clone above him by their feet, allowing him to punch them twice and slamming them down.
 * If Noob performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack turns into a Krushing Blow, where when Noob slams the opponent into the ground, it shatters the entire top of the opponent's skull, dealing increased damage. If this is successful, Noob Saibot can not perform the Krushing Blow version of his Throw (Forward).
 * Sinister Sillhoute: Noob sends out his Shadow Clone to slash at the opponent's shins with the sickle, hooks them with the sickle and tosses them to the ground in the opposite direction.
 * If the opponent is blocking high when the first strike hits, the attack turns into a Krushing Blow, where when Noob slams the opponent, he shatters their ribs, dealing increased damage, and bounces the opponent off the ground for a juggle.
 * For the Brotherhood: Noob sends out his Shadow Clone to punch his opponent, hook them to bring them closer and follows up with a punch to the face.
 * If Noob connects the final hit as a Kounter or a Punish, the attack turns into a Krushing Blow, with Noob's fist crushing the upper half of the opponent's skull inward and dealing over double the original damage.

Fatalities

 * Teleport Slams: Noob performs his special move of teleporting and slamming the opponent into the ground, repeatedly, until the victim explodes. Rarely, on the N64 version, it was possible for CPU opponents to perform this Fatality without winning, resulting in a game freeze.
 * Shadow Spin: Noob lifts his arm to summon a spinning cloud identical to the one that surrounds an opponent affected by his attack-disabling projectile. It drops onto the opponent, lifts him or her into the air, then spins until the victim's bones fly out of the spinning tornado.
 * Torso Rip: Noob grabs his enemy around the torso and rips it off, he then throws it to the ground. This Fatality is borrowed from Johnny Cage.
 * Torso Kick: A secret Fatality, it only occurs if the one-button fatalities cheat is turned on. It is copied wholesale from Reiko, Noob Saibot's would-be replacement in MK4 and MKG; Noob delivers a mighty kick to the opponent's torso, separating it from the head, arms, and legs.
 * Ice Shatter: Another secret Fatality, this one is copied from Sub-Zero; Noob Saibot freezes the opponent whole and shatters them with an uppercut. This one is quite the foreshadowing, considering Noob Saibot's then-unrevealed origins.
 * Shuriken Barrage: Another secret Fatality, again copied from Reiko, where he tosses many shurikens at the opponent rapidly. In Deception, Noob takes out a deck of shuriken and throws a few of them at the opponent's body, before unloading all of the remaining shurikens on his hand over their torso and head, causing the victim to collapse to the ground, dead, afterward.
 * Make a Wish: Noob summons his shadow clone and each one grabs one of the opponent's legs. They then start pulling until the opponent is completely ripped in half. They each then hold up the halves of the victim.
 * As One: Noob creates a portal below the opponent, and his shadow clone comes out and grabs his/her torso. When the opponent's legs are through the portal, Noob closes it, crushing the midsection, and leaving the victim crawling on the floor to bleed to death.
 * Double Trouble: Noob first eviscerates his opponent with his sickle, then jams his hand into the wound. A moment after pouring dark energy into their body, his clone crawls out of their mouth and proceeds to tear them in half from the inside.
 * Split Decision: Noob divides his sickle into two and creates two portals. Four matching portals appear around his opponent, and each produces an arm that stabs into their upper and lower halves. Noob then quickly pulls his arms out of his portals, which rips his victim apart.

Brutalities

 * The Klassic: Noob performs an uppercut, decapitating the opponent with a rising sickle swing with their spine still attached. This Brutality is shared will every character.
 * Must not block an attack for the entirety of the final round.
 * A button must be held.
 * Will not trigger on Krushing Blow, if it has not been activated during the match.
 * Decapper: Noob performs his Throw (Backward), only this time, he decapitates the opponent with his sickle immediately after suspending them upside down, leaving their corpse dangling upside down.
 * Requires Noob Saibot to be at a certain health level.
 * A button must be held.
 * Will not trigger on Krushing Blow, if it has not been activated during the match.
 * Skinned: Noob performs his Throw (Forward), with each kick into each portal removing the layers of the opponent's skin before their skeleton vanishes into a final portal with the final kick.
 * Noob Saibot must perform a Mercy during the match.
 * Will not trigger on Krushing Blow, if it has not been activated during the match.
 * Wow Out: Noob performs an amplified Tele-Slam with Shadow Portals equipped and leaves the portals open, causing the opponent to helplessly fall in an infinite loop.
 * A button must be held.
 * Hooked: Noob performs a Sickle Toss, where his Shadow Clone cuts the opponent in half vertically from the head down upon landing.
 * A number of Sickle Tosses must be performed.
 * More Portals More Problems: Noob performs a Sickle Snag, only this time when he slams the opponent on the ground, he opens a portal beneath them where his Shadow Clone quickly grabs the opponent, drags them in, only for Noob to close the portal, bisecting the opponent at the waist with their intestines falling out. The opponent attempts to crawl away, only to bleed to death as Noob Saibot performs his Brutality Victory Pose.
 * A button must be pressed repeatedly.
 * The Darkness: Noob performs his As One combo, only this time when his Shadow Clone pulls the opponent in, the opponent holds onto their stomach as Noob performs his Brutality Victory Pose. After a moment, their stomach is cut open when they remove their arm, revealing that the Shadow Clone eviscerated them when pulling them in, where they fall over and die as a result.
 * Must land the first hit.
 * Requires Noob Saibot to be at a certain health level.
 * Good To Be Back: Noob performs either a Rising Shadow Kick or an amplified Shadow Slide, with the rising Shadow Clone kick causing the opponent to explode completely on impact.
 * Requires Noob Saibot to be at a certain health level.
 * The opponent must be airborne.
 * Never Again: Noob performs a Ghostball, causing the opponent to float and shrink, their mass compressing until they are squished into a bloody pulp.
 * Requires Noob Saibot to be at a certain health level.

Other Finishers

 * Friendship: Spare Me: Noob Saibot goes bowling, and ends up getting a split. Shao Kahn then says "That was pathetic."
 * Animality: Crazy Ant-ics: Noob turns into an anteater and swallows the opponent whole.
 * Hara-Kiri: Shuriken Headshots: Having taken to using shurikens in this game, Noob Saibot simply throws them upwards and lets them fall back down on his head.
 * Babality: Noob Saibot summons a portal, but gets sucked up, and ends up summoning a portal below himself as well. Noob Saibot is then caught in an infinite loop where he keeps falling through both portals in a comical fashion.

Trivia

 * Bi-Han literally means "flat-jade man" while is Chinese for "escape cold".
 * Sub-Zero's original name was going to be "Tundra", which canonically became the younger Sub-Zero's original codename.
 * In Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy, Bi-Han is referred to as "Masked SubZero" in the game's credits. Most publications, however, refer to him as "Classic Sub-Zero".
 * If Bi-Han performs his Animality finisher in the disc versions of Mortal Kombat Trilogy, he will not actually transform or kill his opponent. Instead, he will simply pose, with the announcer declaring Animality nonetheless.
 * In the Nintendo 64 version of MKT, due to the limited amount of space within the cartridge, Bi-Han is the only Sub-Zero featured in the game. To compensate for this, he is given Kuai-Liang's Ice Shower and Ice Clone attacks, as well as his proper Animality finisher.
 * Noob Saibot is actually 'Boon' and 'Tobias' spelled backward, named so after the co-creators of Mortal Kombat, Ed Boon and John Tobias.
 * In every game in the series from Mortal Kombat: Deception onward, his name is simply written in the lifebar as "Noob". There is a commonly held misconception by fans that since John Tobias left Midway Games, the "Saibot" portion of the name had to be removed for legal reasons. This is false because Tobias does not own the rights to the name of "Saibot"; in fact, the character is still called Noob Saibot during cutscenes and endings. It may be simply the result of the development team splitting up the name Noob-Smoke, but since the character has long been known with his full name, the change seems to come from an arbitrary decision to remove every reference to Tobias, as they have done in every commentary about Mortal Kombat origins in Deadly Alliance and Deception. It wasn't until Mortal Kombat 11 where the "Saibot" portion was fully kept.
 * According to a tweet by Ed Boon, Noob is the character, while Saibot is his Shadow Clone.
 * This is hinted by the name of three of his enhanced moves in MK 2011: Saibot Slide, Saibot Upknee, and Saibot Charge.
 * In Mortal Kombat: Deception, it is revealed for the first time that Noob Saibot is actually the original Sub-Zero, and states that he has not seen his brother since becoming a wraith. Mortal Kombat: Shaolin Monks contradicts this, by being set in the Mortal Kombat II timeline and having Sub-Zero aware of Noob's identity. It also claims Noob is "possessed by one of the Elder Gods" which does not sit well with his Deception story. However, the majority of events in Shaolin Monks are regarded by most fans as non-canon due to their contradictory nature.
 * The fact of "being possessed by one of the Elder Gods" could be a reference of his alignment with Shinnok.
 * In Noob's appearance in Mortal Kombat II, his special abilities are copied from Scorpion. This would be repeated for Mortal Kombat: Tournament Edition.
 * In Mortal Kombat 3, Noob Saibot is not a fully black 'ninja' palette swap, but is actually a completely black version of Kano, because there are no 'ninjas' in that game. He also has absolutely no special moves but uses some of Kano's combos. Also, in the Sega Genesis port, he even has Kano's Eye Laser Fatality. In the Arcade version of MK3, when Noob wins a round, the announcer says, "Kano shows mercy!" This is an obvious programming glitch.
 * However, in UMK3 for Sega Saturn, he is obviously the completely black version of Kano, not the ninja.
 * If Sub-Zero sends a blast of ice directly towards Noob Saibot to temporarily freeze them in place for a free hit, Noob Saibot got fully white and invisible. However, in the Genesis version, he is the fully visible Kano.
 * Noob Saibot would always be fought in Noob Saibot's Dorfen in the arcade, PlayStation, PC and Saturn versions of MK3 and UMK3. Noob Saibot was also the secret character that could be fought in other stages aside from his own (Noob Saibot's Dorfen), as in MK3 and UMK3 for Genesis and SNES he could only be fought at the Balcony due to the fact that Noob Saibot's Dorfen is not in that version of the game.
 * Noob Saibot was planned to be a playable character in Mortal Kombat 4, appearing playable in its earliest builds, but was removed in favor of Reiko, who was made by modifying Noob's model. He instead became a secret character in the home console releases, comprised of his original model and using moves and fatalities borrowed from other characters. Noob had two additional costumes, a shirtless look with a skull head, and a grim reaper-like hoodie with pants. The only thing Noob did not borrow from other characters was his weapon: a long scythe (this would eventually replace Reiko's spiked club in Mortal Kombat Gold). Despite being playable in early versions and eventually being reinstated in the home versions of the game, Noob lacked both a story, bio sequence and an ending.
 * All versions of Mortal Kombat 4 include a "Noob Saibot Mode" kombat kode, which seemingly has no actual effect.
 * Noob Saibot guest stars in Midway's 2001 arcade game The Grid, along with Scorpion and Sub-Zero. Unusually, while Scorpion and Sub-Zero re-use their Mortal Kombat 4 models and designs, Noob is presented using a recolored Scorpion model instead of his original model.
 * In MKII, UMK3/MKT, MK4 and MK:TE, Noob Saibot bleeds red blood. In MKD, however, Noob bleeds black blood instead. This has carried over to subsequently released games. Mortal Kombat: Deception, Mortal Kombat: Armageddon, and MK (2011) also reveal that his muscles are blue (in Deception and Armageddon they are only seen in Noob's pitch-black costume), though they would be returned to red in Mortal Kombat 11.
 * An early Mortal Kombat: Deception costume design for him became Havik, a different character altogether.
 * Noob Saibot's unmasked face has changed between games. In MK4, his second alternate costume depicts him with a skull-like head, whereas his face in MK11, seen if his opponent performs a Fatal Blow and Fatality on him, depicts his head with withered skin and lacking both hair and a nose.
 * Both versions are as well simultaneously active in Malibu Comics' short-lived non-canon Mortal Kombat series.
 * These comics ignored Sub-Zero's inherent evil altogether, as they were released before its first mention in Mortal Kombat Mythologies. Sub-Zero is, however, depicted as being the victor of Shao Kahn's tournament, defeating Goro and claiming the Dragon Medallion, even as he is killed by Scorpion.
 * In Malibu's "Baraka" issue (1995), Noob Saibot appears as a "good guy", and offers Baraka his assistance in hunting Scorpion down and saving an infant Tarkatan (who is considered to be "Outworld's only hope").
 * During his time as Sub-Zero, he disliked being called a "ninja". As a Lin Kuei loyalist, he referred to himself as a "Lin Kuei warrior" and distinguished the difference between the two.
 * Ironically, Noob uses Shurikens, which are commonly used by ninjas. Furthering the irony, shurikens in the series were first used in Mortal Kombat 4 by Reiko, who replaced Noob in the game.
 * Additionally in MK11, during an interaction with his brother Kuai Liang and Cassie Cage, Cassie refers to the Lin Kuei as ninjas, to which Sub-Zero retorts that they are not despite dressing like them.
 * Upon their appearance in Deception, there has been a massive outcry by fans that Noob and Smoke were a tag-team, as they felt it cheapened the characters' appearance and pushed Smoke (already an underdeveloped character storywise) further into obscurity. This resulted in the characters once more being split into two separate playable entities in Armageddon.
 * Losing to Noob Saibot in the SNES version of Mortal Kombat II will cause shouts of "You will die, mortal!" and "Toasty!" from Shao Kahn and Dan Forden, respectively. However, in the Arcade version, Shao Kahn says, "Feel the power of-" and is abruptly cut off by Forden's "Toasty!"
 * Losing to Noob Saibot in the arcade version of Ultimate Mortal Kombat 3 will cause Shao Kahn to say "It's official, you suck!" instead of Noob's actual name. The explanation for this is because Noob Saibot's name is mocked relentlessly, since "noob", "n00b" or "newbie" is a slang term for a novice or newcomer, or somebody inexperienced in any profession or activity, particularly regarding video games and Internet activity.
 * This is further supported in Mortal Kombat: Armageddon when Noob Saibot gains a weapon of his own: Troll Hammer, with troll being a term for those who cause grief and mischief in order to purposefully extract a negative response.
 * Challenge 155 of the Challenge Tower in Mortal Kombat (2011) is called "Still A Noob", mocking Noob Saibot's name even further.
 * It was not until Trilogy that Noob Saibot finally attained a full sprite palette. Prior to that, it was simply a fully black colored sprite with no tones. In addition, before said game, Noob Saibot would turn white whenever frozen.
 * Despite being an unplayable character in the arcade version of UMK3, Noob Saibot had his own versus screen portrait and can be seen battling Human Smoke. This is because Noob Saibot was supposed to be a playable character like Human Smoke (as hidden), but had not been finished in time. This is also supported by playable ROM versions of the UMK3 arcade. Using a character modifier, Noob Saibot can be selected. When chosen this way, he has Kano's dial-combos and a character select picture that mimics Human Smoke's "?". His stage pattern remains at Noob's Dorfen, similar to Human Smoke's Lost Portal. It was then in the Wave Net edition, that a secret code finally allowed playability of Noob Saibot freely.
 * In all games both brothers have appeared, Sub-Zero's Ice Blast and Noob's Disabler have had the same button combination (Down, Forward, Low Punch).
 * In MK 2011, however, Sub-Zero's ice ball uses a slightly different combination than Noob's ghost ball (Down, Forward, Front Kick and Down, Forward, Front Punch respectively). Also, Cyber Sub-Zero's Ice Ball uses the same combination as the Ghost Ball.
 * In MK 2011, when Quan Chi shows Scorpion the attack on his family, Sub-Zero is shown wearing the outfit his younger brother wears, not the one he is wearing.
 * In MK 2011, Noob seems to have the same stance as Sub-Zero's in MK. This is a nod to him being the original Sub-Zero.
 * Further stating his former identity, when the player uses Sub-Zero's Alternate Costume, most of his sound files are changed to Noob's (albeit without the deep accent), such as his Iceball shout, which is exactly the same as his Ghost Ball shout.
 * Also, Noob's alternate outfit is the same outfit he wore when he appeared as Sub-Zero in the first tournament, save for a few differences: Noob's version has a black tone, and lacks the Lin-Kuei's emblem on the left part of his chest.
 * In the opening cutscene of the MK 2011 Story Mode, Noob Saibot is seen with a sword lodged in his spine. Many believe this sword to be Scorpion's Mugai Ryu.
 * In the SNES and Genesis versions of Mortal Kombat II, Noob Saibot is playable via a Game Shark cheat device. Due to a lack of coding for the character as being player accessible, trying to attack with him often crashes the game.
 * In the Sega Genesis version of Mortal Kombat II, Noob Saibot's harpoon is black, in the Amiga version is black/normal, while in all the other versions it has the correct color palette.
 * When using Klassic Noob Saibot's alternate colors in MK 2011, Noob will summon Klassic Smoke as opposed to his usual shadow clone. Although this may be a reference to the Noob-Smoke alliance from Deception, subsequent matches will replace Smoke with Noob's normal shadow clone, implying it might, in fact, be a glitch due to the fact both klassic kostumes were released at the same time. The only way to cause Smoke to reappear is to quit the match and select Noob once again from the character select screen. Even while Smoke is active while playing as Noob, Noob's shadow clone will still be used for the Make-a-Wish Fatality as well as Noob's mid-match victory and victory sequences.
 * In MK 2011, when he is selected in the second color for his Klassic Kostume and is frozen, his arms appear black, while the rest of his body is frozen normally.
 * Noob Saibot's X-Ray Move is the only one that will make the opponent vomit, which will happen regardless of whether the character is wearing a mask or not.
 * Also, this is the only X-Ray that involves the help of a second "person".
 * In MK 2011, during Cyber Sub-Zero's chapter, he shows a dominating attitude in front of his younger brother and calls him "unworthy of the name Sub-Zero". This attitude towards Kuai Liang could be derived from true disdain, an added effect from his dark resurrection, or a combination of the two.
 * As seen in the cutscenes of Mortal Kombat Mythologies: Sub-Zero, Bi-Han has respect for the Grandmaster, yet has a rebellious attitude towards him.
 * In MK 2011, Noob Saibot, donning his klassic costume, can be battled as a secret character in Arcade Ladder. This is done by winning both rounds without blocking in The Cathedral while Noob stands in the background.
 * In a Top 10 video hosted by Screwattack.com, Bi-Han's Make A Wish Fatality appeared as #2 in their Top 10 Gruesome Video Game Deaths, with his As One Fatality being mentioned during the snippet in said placement.
 * In MKX, when interacting with Sub-Zero, Bo' Rai Cho and Kung Lao, as a Revenant, will mention Noob Saibot, referring to the latter as Sub-Zero's brother.
 * In the MKX Story Mode, when trying to persuade a Revenant Kitana, Sareena will mention Noob Saibot by his original name.
 * Bi-Han is mentioned in Injustice 2 by his brother Kuai Liang, who is featured as a playable guest character in the game.
 * Additionally, two of Sub-Zero's shaders in the game are named after Bi-Han.
 * The Spine Rip Fatality was inspired by a scene in the first Predator movie.
 * Noob Saibot's usage of a sickle in MK11 is a direct reference to the Brotherhood of Shadow enemies from Shaolin Monks, who similarly wielded sickles in combat.
 * In MK11, an interacting with Frost reveals Noob Saibot would not allow female Lin Kuei if he were Grandmaster, making Frost say that he is worse than is brother.
 * In MK11, during interactions, some characters will actually refer to Noob as Bi-Han.
 * In MK11, many interactions with Scorpion reference their hatred towards one another as rival clans, the conflict between the two and Noob claiming responsibility for the death of Scorpion's clan and family. However, there is one interaction between the two where Noob questions their partnership since they were both reborn by Quan Chi, to which Scorpion states their allegiance ended when Quan Chi died.
 * In Mortal Kombat 11, Noob Saibot makes a number of pop-cultural references.
 * His MK11 ending in where he claims "Now I am become Death, destroyer of worlds" directly quotes the physicist J. Robert Oppenheimer, who was credited as being the father of the atomic bomb. The quote itself is from the Bhagavad-Gita.
 * During a mirror match interaction in MK11, he references Harry Potter in which one Noob Saibot will ask "Who are you, ghost?", to which the second Noob Saibot responds "He who shall not be named". Then one Noob Saibot will also respond with: "Return to your deathly hollow."
 * Bi-Han and Kuai Liang are the only klassic trilogy era-based fighters in MK11 who never have their past-selves appeared in its story mode.


 * In MK11, through the Kustomization, Noob can look identical to his Shadow Clone.
 * In MK11, Noob is one of the seven Klassic male ninjas incorporated into Shang Tsung's move list.
 * He, Sub-Zero and Scorpion are all part of Shang Tsung's Fatal Blow.
 * In MK11, an interaction with his brother reveals that their Grandfather took the mantle of Sub-Zero before the two brothers.