Jill Valentine

Jill Valentine is one of the main characters from the Resident Evil franchise.

Jill is a member of the Special Tactics And Rescue Service, part of the unit's Alpha Team. She was in charge of rear security and specializes in bomb disposal (an ability she acquired as a Delta Force operative). She is also a current BSAA member who co-founded including Chris Redfield and nine others for the organization.

Appearance
Jill's depiction over the course of the series has gone through minor changes while still maintaining a level of consistency. All of her default outfits are variations of blue. Her dress attire ranges from tactical gear to sleek and sexy. In the original Resident Evil her hair was long, but tucked into her beret while in the remake, Resident Evil 3: Nemesis, Resident Evil: The Umbrella Chronicles, and Resident Evil: Operation Raccoon Cityher hair was in a bob. Resident Evil 5 marks the introduction of Jill going from brunette to blonde as a result of experimentation done on her body. In her most recent appearance, Jill is shown to have grown out her hair and tie it up in a low ponytail similar to Claire Redfield's hairstyle in The Darkside Chronicles. In Resident Evil: Revelations, a prequel to Resident Evil 5, her hair is brown again but still in a ponytail.

Jill's standard and most well-known outfit is a pair of blue assault pants with a light blue formfitting shirt and shoulder/neck armor, completed with a blue beret on her head. In addition to her S.T.A.R.S. uniform in the first game, Jill wears a casual outfit consisting of jeans and black shirt. In Resident Evil: Director's Cut, she wears a sleeveless blouse with the S.T.A.R.S logo on the back along with jeans and boots as a default outfit in the game's Arranged Mode. The Sega Saturn version of the first game also featured Jill in an alternate version of her S.T.A.R.S. uniform.

In Resident Evil 3: Nemesis, she wears a blue tube top, black mini-skirt, white sweater wrapped around her waist, and brown tactical boots as her default outfit. This is also a well-known outfit and is the outfit worn by Sienna Guillory in the second live action film. She has a total of five alternate outfits (eight in later versions), including her original S.T.A.R.S. uniform, a police mini-skirt, a biker outfit, and a disco outfit. The Resident Evil remake featured her standard Resident Evil 3: Nemesis outfit and a new military outfit.

In Resident Evil: Deadly Silence (the Nintendo DS port of the original), Jill wears her original casual outfit, as well as a revealing policewoman uniform in the game's Rebirth Mode.

In Resident Evil: The Umbrella Chronicles, Jill wears a purple and blue vest along with white jeans and snow boots. This winter attire is reminiscent of her mission being set in Russia.

In Resident Evil: Revelations, Jill wears pale blue long sleeve shirt with a blue undershirt, gray pants and black shoes. This outfit bears some resemblance to her S.T.A.R.S. uniform and is not seen wearing a beret early in the game and later changes to a blue and black BSAA wetsuit, with black diving boots for her mission to the Queen Zenobia.

In Resident Evil 5, Jill wears her BSAA uniform in Revelations, with a blue cap as an addition. After being taken by Wesker, she is stripped of her uniform and fitted with a skin tight indigo blue and black battle suit. Her disguise over the battle suit in Kijuju includes a long cloak and a beak-shaped mask. Because of the experiments performed on Jill's body a number of changes occurred. Her time in cryostasis caused a pigmentation abnormality to her hair and skin transforming Jill from a brunette into a pale blonde. An external device was embedded into Jill's chest to brainwash her into an obedient super soldier for Wesker and Excella. Once the device was removed it left a scar in the center of her chest where it had once been attached (not shown in Mercenaries).

Sienna Guillory also wears this outfit as she reprises her role as Jill in both fourth and fifth live action of the film and her battle suit is fully indigo blue rather than two colors and the external device on her chest appears as a scarab device which it was removed by Alice during their fight and she does not have scars on her chest like her game appearance.

Personality
Numerous official documents, including her character file found in Resident Evil 5, highlight Jill's unrivalled ability to remain calm under extreme conditions, while the manual for the remake of the original Resident Evil says that her quick thinking has kept herself and her comrades alive on numerous occasions.

Her profile in Resident Evil 3 describes her as cheerful yet determined, with a strong sense of justice, while her involvement with S.T.A.R.S., a BioHazard Containment Unit and co-founding, high ranking role within the BSAA show her years of commitment to stopping bioterror and fighting for peace and the protection of innocents.

Jill is a loyal partner and friend to her fellow soldiers, particularly Chris Redfield. Her entire involvement in the Il Veltro conspiracy began through her search for Chris when he was reported missing. During the raid on Spencer's Estate, she proved that she was even prepared to give her life to protect Chris and stop hated enemy, Albert Wesker, when she tackled Wesker out of a window and over a cliff edge as he prepared to kill Chris.

When she was taken by Wesker, Jill was experimented on and brainwashed by P30 which took a heavy toll on her physically despite granting her super strength and agility. Against her will, Jill became loyal to Wesker and Excella assisting them in their plans and even going so far as to infect innocent lives with the Uroboros virus. Despite being used as a puppet, Jill was responsive and only spoke when necessary. She carried out her objectives without question.

Eventually, she did manage to fight back her brainwashed state thanks to Chris' voice calling out her name, but the effects of P30 proved to be too powerful for her to resist. Regardless, once Chris and Sheva freed her from Wesker's control she soon came back to her senses and aided them in their fight against Wesker. Being partners since at least 1998, they seem to share a very strong bond revolving around their partnership.

Jill is shown to have a sense of humor, telling Barry in an email that since she was never given a funeral she better have one hell of a welcome back party. As such, a cut audio from Lost in Nightmares has her joking with Chris about him getting friendly (flirting) with a co-worker.

Jill Valentine (BSAA)
Jill Valentine (Battlesuit)
 * Px4 (HG) (25 loaded rounds)
 * H&K MP5 (MG) (150 loaded rounds)
 * Flash Grenade (x5)
 * First Aid Spray (x1)
 * Handgun Ammo (x50)
 * Machine Gun Ammo (x150)
 * VZ61 (MG) (300 loaded rounds)
 * H&K PSG-1 (RIF) (9 loaded rounds)
 * Hand Grenade (x3)
 * G+G Herb (x1)
 * Machine Gun Ammo (x150)
 * Rifle Ammo (x30)

Melee Moves

 * High Kick - When Jill injures an enemy in the head or stuns them, she kicks them with her right foot in the jaw, sending them flying backwards. This attack can hit multiple enemies if they are next to the target.
 * Roundhouse - When Jill injures an enemy in the arm and approaches them from the front, she does a round house kick, sending them stumbling backwards. This attack can hit multiple enemies if they are next to the target. It can also be seen when she destroys a time bonus.
 * Reverse Roundhouse - When Jill injures an enemy in the arm and approaches them from the back, she does a reverse round house kick, sending them stumbling forwards. This attack can hit multiple enemies if they are next to the target.
 * Sweep Kick - When Jill walks up to an enemy that is on their knees from the front, she uppercuts them with her left foot, sending them backwards. This attack can hit multiple people if they are next to the target.
 * Head Grab - When Jill walks up to someone that is one their knees from the back, she jumps on their shoulder, grabs their head with her knees, and breaks their neck with a twist, killing them instantly. The act of Jill rolling over the ground after finishing the move will stagger any enemy that is in the way.
 * Double Knee Drop - When Jill approaches an enemy that is on the ground, she jumps on them with both of her knees and then back-flips to her feet.
 * Flip Kick - When Jill walks up to a stunned powerful enemy or uses the skill Reversal, which lets the character gain access to more powerful Melee Attacks when vitality is low, and approaches from the front, she does a back-flip in place. In the middle of this flip, she hits the enemy twice as she lands.
 * Cartwheel Kick - When Jill walks up to a stunned powerful enemy or uses the skill Reversal, which lets the character gain access to more powerful Melee Attacks when vitality is low, and approaches from the back, she cartwheels towards the enemy, as her feet kick them twice.

Trivia

 * Jill's character model from the 2002 Gamecube Remake onwards, is based on actress Julia Voth.
 * Jill's face model in Revelations and Operation Raccoon City is Bosnian model and actress Amra Silajdzic.
 * In Resident Evil 2, one can search Jill's desk in the S.T.A.R.S. office of the Raccoon Police Station. On her desk is a picture which, when examined, is described as her being with a young man, possibly her boyfriend. Nothing else is known about the man. Jill doesn't acknowledge the photo when she retrieves a lockpick from her desk in Resident Evil 3: Nemesis.
 * In Dead Rising, also developed by Capcom, Jill's name is used as a cameo. A restaurant called Jill's Sandwiches is seen, this pokes fun at the infamous Barry Burton line in Resident Evil 1: "You were almost a Jill sandwich". And upon closer inspection, a description of the restaurant owner "Jill" reveals that "Jill is a master of Sandwich making" which also pokes fun at more of Barry's dialogue.
 * Jill is apparently ambidextrous as she is seen firing a Sig 556 with her left hand on the ending for Desperate Escape. There is a picture of her holding an M92F with her right hand in Resident Evil 5 as well.
 * Jill is naturally a brunette, but the actress who plays her in the Resident Evil intro is shown to have slightly longer blonde hair. During the game, however, she is a brunette. In the Resident Evil remake, she is portrayed with a short bob haircut - similar to her alternate outfit from Resident Evil. In Resident Evil 5, she is blonde again, but it is due to her time in cryostasis (which also made her skin pale).
 * In Resident Evil 2 & 3, Jill's discarded Beret can be found lying on her desk.
 * If a player completes Veteran Difficulty and logs into PlayStation Home, the player will be awarded with a Jill Valentine decoration trophy. She will be wearing her BSAA outfit with her natural hair color.[citation needed]
 * Jill appears to have owned a pet golden retriever at one point around 1998, as a photo of her dog can be found on her desk in Resident Evil 2 remake.