Ajna

Ajna is the main protagonist of the Indivisible game.

A fearless young girl with a rebellious streak, Ajna lived in Ashwat, a remote village in the forests of the Navar state. Her father, Indr, raised Ajna to be fair-minded and tough, and trained her in martial arts so that she might defend their home.

When her town is attacked by the army of the ruthless warlord Ravannavar, Ajna discovers a mysterious power - the ability to absorb certain individuals into her being.

Determined to confront Ravannavar and find out more about her strange new abilities, Ajna sets out on a globe-spanning quest that will reveal her true nature and much more.

Appearance
Ajna is a brown-skinned young girl with sharp brown eyes and short dark brown hair. Her outfit consists of a tan blouse with a brown border around the collar with a blue dress and red sash. When exploring, Ajna hikes up her dress for more mobility, showing that she wears black shorts underneath. Red prayer beads with a white tassel rest on her head.

Personality
While generally a good-natured girl who genuinely wants to help others, she often tends to rush to rash decisions without thinking beforehand, which tends to cause more problems than it solves. She gets flustered and upset very easily.

Abilities
Ajna displays a wide variety of skills, capable of hand-to-hand combat as well as using an axe, spear, bow and kusarigama. She can also use her weapons to help traverse the environment, although it is limited to the axe, spear and bow in-game.

Trivia

 * She was voiced by G.K. Bowes in the playable prototype. While changed for the full release, Ajna’s growl when transforming or using moves in Heruka form still uses the voice clip provided by G.K. Bowes.
 * During development, Lab Zero used the Spear of Longinus from Neon Genesis Evangelion as a placeholder for Ajna's spear due to it being the same length that they needed.
 * Ajna likes Pempek, a type of Indonesian fishcake delicacy.
 * A recurring gag throughout the game is that Ajna tends to say she has no money whenever the people she talks to offer their services or goods regardless of whether they require payment or not. It is later revealed in a conversation at Tai Krung with both an NPC and Zebei that she simply hates having money because 'money makes people jerks.'